Do we deal with Mario, Peach or Bowser? – A Gamification User Type Study

Mario, peach, bowser gamification

Like in every user-centred design process, the most important thing to start with is getting to know who you are designing for. This can be even more relevant in gamification than in other disciplines, because gamification addresses the user’s motivation and tries to activate him for a special purpose. The result is simple: If your […]